ES-DE Overlay

Theme

The look follows your ES-DE theme

The menu, the guide viewer and the guide browser take their colours and font from the ES-DE theme in use. They also follow the variant, colour scheme, font size and aspect ratio set in ES-DE. Each part comes from a part of the theme’s gamelist:

The overlay keeps its own layout and draws solid colours, not the theme’s images. Change the theme in ES-DE and the overlay follows from the next game you start.

Six themes, each with ES-DE’s own gamelist on the left and the overlay’s menu on the right:

ES-DE’s gamelist The overlay’s menu
ES-DE's gamelist under MinUI Menu (Overlay) The menu under MinUI Menu (Overlay)
ES-DE's gamelist under Art Book Next The menu under Art Book Next
ES-DE's gamelist under Iconic The menu under Iconic
ES-DE's gamelist under TechDweeb The menu under TechDweeb
ES-DE's gamelist under Canvas The menu under Canvas
ES-DE's gamelist under Linear The menu under Linear

Where it reads the theme from

If ES-DE itself can’t be read, the overlay uses a default look in Linear’s dark colours with the system font.

The Look settings

In ES-DE Overlay’s settings, under Look:

overlay-theme.xml

To change any part of the look, put an overlay-theme.xml in the ES-DE folder, the one that holds downloaded_media. It overrides only the values it names; the rest still follow the theme:

<overlay>
    <background>102030</background>
    <selectedText>FFFFFF</selectedText>
</overlay>
Key What it sets Value
background The background of the menu, the viewer and the browser colour
text The rows’ text colour
selectedText The selected row’s text colour
selectedBackground The cursor’s pill, as wide as the selected row’s text colour
selectedCornerRadius The pill’s corners fraction of the screen width
selector The cursor’s bar, under the pill colour
selectorWidth The bar’s width. Below 0.05 it’s a thin bar at the row’s left, like Linear’s; wider, or left out, the bar covers the row fraction of the screen width
selectorCornerRadius The bar’s corners fraction of the row’s height
helpBackground The help pill’s background colour
helpIcon The help pill’s button icons colour
helpText The help pill’s text colour
fontPath The rows’ font, a TTF or OTF file path below the ES-DE folder, e.g. fonts/list.ttf
fontSize The rows’ text size fraction of the screen height
lineSpacing The rows’ line spacing multiple of fontSize
bodyText Guide text colour
bodyFontPath Guide text’s font path below the ES-DE folder
bodyFontSize Guide text’s size fraction of the screen height
bodyLineSpacing Guide text’s line spacing multiple of bodyFontSize
artCornerRadius The game art’s corners fraction of the screen width
textScale Both text sizes, after the values above; the Text size setting then applies on top percentage, e.g. 125

Font paths can’t start with / or contain ... A path into a theme’s folder works too, e.g. themes/<theme>/<font file>.

Here is an example that sets every key. You can also download it:

<?xml version="1.0" encoding="UTF-8"?>
<!--
  An example overlay-theme.xml for ES-DE Overlay. Save it as overlay-theme.xml in
  your ES-DE folder, the one that holds downloaded_media, and delete the lines you
  don't want. Each line replaces one value the overlay takes from your ES-DE theme;
  the rest still follow the theme. Changes show from the next game ES-DE starts.

  Colours are RRGGBB or RRGGBBAA, as in ES-DE's themes. The font paths name font
  files below the ES-DE folder, here a fonts folder you make there; delete those two
  lines to keep the theme's fonts. Every key is described on the Theme page:
  https://clintonium-119.github.io/es-de-overlay/theme.html
-->
<overlay>
    <!-- The rows and the cursor: a thin bar at the left and a faint pill. -->
    <background>F2F0E6</background>
    <text>4A4A4A</text>
    <selectedText>1E4E66</selectedText>
    <selectedBackground>2E6E8E33</selectedBackground>
    <selectedCornerRadius>0.01</selectedCornerRadius>
    <selector>2E6E8E</selector>
    <selectorWidth>0.004</selectorWidth>
    <selectorCornerRadius>0.5</selectorCornerRadius>
    <fontPath>fonts/overlay-list.ttf</fontPath>
    <fontSize>0.04</fontSize>
    <lineSpacing>1.6</lineSpacing>

    <!-- The help prompts at the bottom. -->
    <helpBackground>DDDACC</helpBackground>
    <helpIcon>2E6E8E</helpIcon>
    <helpText>4A4A4A</helpText>

    <!-- Guide text. -->
    <bodyText>202020</bodyText>
    <bodyFontPath>fonts/overlay-guide.ttf</bodyFontPath>
    <bodyFontSize>0.03</bodyFontSize>
    <bodyLineSpacing>1.4</bodyLineSpacing>

    <!-- The game art's corners, and all text 10 % larger. -->
    <artCornerRadius>0.008</artCornerRadius>
    <textScale>110</textScale>
</overlay>

The theme in the screenshots

The screenshots use MinUI Menu (Overlay). It’s a fork of Anthony Caccese’s minui-menu-es-de, itself a port of Shaun Inman’s MinUI menu. The fork changes:

It keeps upstream’s Creative Commons BY-NC-SA licence.

To use it:

  1. Put it in ES-DE’s themes folder as ES-DE/themes/minui-menu-overlay-es-de/, by cloning it there or by downloading the ZIP and renaming the folder.
  2. Restart ES-DE.
  3. In UI Settings, set:
Setting Value
Theme MinUI Menu (Overlay)
Theme variant List: Screenshot
Theme color scheme Dark (Bold Font)
Theme font size Small
Theme aspect ratio Automatic

These are the settings on the Retroid Pocket Nova in the screenshots. Use Small. This fork tightens Small’s line spacing so ten whole rows fill the list, which keeps ES-DE’s scroll jumps landing on full rows.

Of the other five themes above, Art Book Next, Iconic, TechDweeb and Canvas come from ES-DE’s theme downloader, and Linear is built into ES-DE.